And as soon as you find a way how to use your team effectivelly, which means 3 4 rounds where the success was definitely because of your "plan" you can always ask your team "I can make this work, but I would love someone to help me.". "Play to carry" is all about constant search for rhe thing you can use your team for to make you able to win the round which doesn't always mean to have 30 frags. Sometimes you will have to be the entry and site cleaner yourself, because your team not gonna be able to entry at all but they will be able to hold after plant etc. but main goal with such team should be to get in the best place to clutch the reatake and your team mates are more like sensors for you to see where does ebemy comes from and how far they are. With such team your best bet is to take a back seat and plug yourself in as soon as your team goes in. In some teams your team will be able to kill someone when they decide to enter a site but then they got destroyed because of peaking or bad crossfire after plant. The fastest way how to rank up is to abuse your team mates in the sense that find out at what are they competent at and then capitalize on it. Player's score isn't the main attribute that influence your MM glicko value.
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